Monday, February 19, 2007
DAoC - 1.88patch has some interesting additions
Camelot Vault have published the 1.88 patch notes for The Dark Age of Camelot. This includes the interesting addition of allowing players to buy their master levels through bounty points instead of having to go through the long PvE grind. If this goes down well with the player base or not, we can only wait and see.
The availability of rewards which can be purchased with Bounty Points has been greatly increased. Many of these rewards are designed to reduce much of the need to continue PvEing after reaching 50 for those who would rather focus immediately on RvR.
- Realizing their Atlantean masters are not returning, four sphinxes have traveled to the Hall of Heroes to offer ML credit, artifact credit, and scrolls in exchange for stories from the frontiers (represented by bounty points). Credit is obtained by purchasing the tokens they sell, then handing the tokens to them. If a token is purchased for an encounter the player already has credit for, handing the token back to the sphinx will return the Bounty Points spent.
- Bounty Point Masters have been added to each realm’s primary border keep (Castle Sauvage, Svasud Faste, and Druim Ligen). These new NPCs sell a variety of items including: realm respecs, Champion Level respecs, Master Level respecs, the chestnut horse, hastener speed gems, experience-granting scrolls (in both a 1% and 10% variety), and special new jewelry items.
Tabula Rasa - Voodoo Extreme interview “Lord British”
Voodoo Extreme have published part 1 of an interview with Richard “Lord British” Garriott of Ultima and more recently Tabula Rasa fame. He talks about his views on the development of the new MMO in this two page interview, and its a must to check out if you are following the game.
VE3D: I haven’t seen Tabula Rasa since E3. What’s been happening?
Richard Garriott: So just before Christmas break we started with outside beta testers—what we call “friends and family”—[and] we’ve been slowly expanding a few hundred at a time. In the next build, we’re going to be moving up to the point where we’ll be bringing in thousands of people at a time—and pretty soon going to closed beta within a month or so, where we’ll have hopefully tens of thousands…then later in the summer to Open Beta where we have basically anyone who wants to play. So we’re in that final push to launch at this stage. Tabula Rasa will come out this year. We don’t have a public specific date yet, but definitely the light is at the end of the tunnel. We’re tying up the loose ends and polishing it up so we can get it out the door.