Sunday, November 05, 2006

EverQuest - Interview @ MMORPG.com

Jose Araiza is the Project Manager of EverQuest, while Travis McGeathy is the game's lead designer. Today, they both take turns answering our questions in this new Q&A.

MMORPG.com: The Serpent's Spine was a massive expansion, and yet only available via download. What was the reasoning behind that decision? Will future expansions also be available only via download?

Jose Araiza: It was a decision made in the SOE heavens. In the beginning it did seem a little odd but in the end though it turned out to be a blessing because it gave us more time to polish art since we didn't have to do a GM the old school way. I won't ever complain about getting more time to polish before we launch. :)

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